| 1 |
|
117 |
\[Strength Up\][XENO:n ]
Increases strength. |
| 2 |
|
117 |
\[Chill Defence\][XENO:n ]
Decreases Chill damage received. |
| 3 |
|
117 |
\[Sleep Resist\][XENO:n ]
Grants resistance against Sleep. |
| 4 |
|
117 |
\[Slow Resist\][XENO:n ]
Grants resistance against Slow. |
| 5 |
|
117 |
\[Bind Resist\][XENO:n ]
Grants resistance against Bind. |
| 6 |
|
117 |
\[Buff Time Plus\][XENO:n ]
Extends gem buff duration. |
| 7 |
|
117 |
\[Weapon Power\][XENO:n ]
Increases the activation rate for the effects of[XENO:n ]
gems mounted on weapons. |
| 8 |
|
117 |
\[Strength Down\][XENO:n ]
Chance that successful attacks will decrease[XENO:n ]
enemy strength. |
| 9 |
|
117 |
\[Blaze Plus\][XENO:n ]
Increases Blaze damage dealt. |
| 10 |
|
117 |
\[Blaze Attack\][XENO:n ]
Chance that successful attacks will deal[XENO:n ]
additional Blaze damage. |
| 11 |
|
117 |
\[Spike\][XENO:n ]
Deal damage back to the attacker when[XENO:n ]
attacked. |
| 12 |
|
117 |
\[Revival HP Up\][XENO:n ]
Increases the amount of HP recovered when[XENO:n ]
revived during battle. |
| 13 |
|
117 |
\[Initial Tension\][XENO:n ]
Increases tension when battle starts. |
| 14 |
|
117 |
\[Aggro Up\][XENO:n ]
Increases aggro when dealing damage. |
| 15 |
|
117 |
\[EXP Up\][XENO:n ]
Increases the amount of EXP gained after[XENO:n ]
defeating an enemy. |
| 16 |
|
117 |
\[Weaken\][XENO:n ]
Decreases strength. |
| 17 |
|
117 |
\[HP Up\][XENO:n ]
Increases maximum HP. |
| 18 |
|
117 |
\[Poison Defence\][XENO:n ]
Decreases Poison damage taken. |
| 19 |
|
117 |
\[Spike Defence\][XENO:n ]
Decreases Spike damage taken. |
| 20 |
|
117 |
\[Paralysis Resist\][XENO:n ]
Grants resistance against Paralysis. |
| 21 |
|
117 |
\[Debuff Resist\][XENO:n ]
Grants resistance against all debuffs. |
| 22 |
|
117 |
\[Recovery Up\][XENO:n ]
Increases the amount of HP recovered when[XENO:n ]
healed in battle. |
| 23 |
|
117 |
\[Aura Heal\][XENO:n ]
HP recovered at regular intervals while an[XENO:n ]
aura is active. |
| 24 |
|
117 |
\[Damage Heal\][XENO:n ]
Chance of recovering HP when attacked. |
| 25 |
|
117 |
\[Arts Heal\][XENO:n ]
HP recovered when Arts are used. |
| 26 |
|
117 |
\[HP Steal\][XENO:n ]
Chance that successful attacks will recover HP. |
| 27 |
|
117 |
\[Unbeatable\][XENO:n ]
Chance of survival when Incapacitated. |
| 28 |
|
117 |
\[AP Up\][XENO:n ]
Increases the amount of AP gained after[XENO:n ]
defeating an enemy. |
| 29 |
|
117 |
\[Aquatic Cloak\][XENO:n ]
Decreases the Detection Range of aquatic[XENO:n ]
monsters. |
| 30 |
|
117 |
\[Auto-Heal Up\][XENO:n ]
Increases Auto-Heal HP. |
| 31 |
|
117 |
\[Terrain Defence\][XENO:n ]
Reduces damage received from terrain. |
| 32 |
|
117 |
\[HP Weaken\][XENO:n ]
Reduces maximum HP. |
| 33 |
|
117 |
\[Ether Up\][XENO:n ]
Increases ether. |
| 34 |
|
117 |
\[Double Attack\][XENO:n ]
Increases chance of performing a[XENO:n ]
double attack. |
| 35 |
|
117 |
\[Daze Resist\][XENO:n ]
Grants resistance against Daze. |
| 36 |
|
117 |
\[Pierce Resist\][XENO:n ]
Grants resistance against Pierce. |
| 37 |
|
117 |
\[Daze Plus\][XENO:n ]
Extends the duration for which an enemy[XENO:n ]
suffers Daze. |
| 38 |
|
117 |
\[Physical Defence Down\][XENO:n ]
Chance that successful attacks will reduce[XENO:n ]
enemy physical defence. |
| 39 |
|
117 |
\[Paralysis\][XENO:n ]
Chance that successful attacks will[XENO:n ]
inflict Paralysis. |
| 40 |
|
117 |
\[Lightning Attack\][XENO:n ]
Successful attacks deal additional Electric[XENO:n ]
damage. |
| 41 |
|
117 |
\[Electric Plus\][XENO:n ]
Increases Electric damage dealt. |
| 42 |
|
117 |
\[Back Attack Plus\][XENO:n ]
Increases Back Attack damage dealt. |
| 43 |
|
117 |
\[First Attack Plus\][XENO:n ]
Increases the damage dealt by the First Attack. |
| 44 |
|
117 |
\[Daze Up\][XENO:n ]
Increases the damage dealt to enemies[XENO:n ]
suffering Daze. |
| 45 |
|
117 |
\[Cast Quicken\][XENO:n ]
Reduces cast time. |
| 46 |
|
117 |
\[Tension Swing\][XENO:n ]
Allows tension to change more easily. |
| 47 |
|
117 |
\[Daze Tension\][XENO:n ]
For each attack on an enemy suffering Daze,[XENO:n ]
tension is raised. |
| 48 |
|
117 |
\[Ether Weaken\][XENO:n ]
Reduces ether. |
| 49 |
|
117 |
\[Ether Defence Up\][XENO:n ]
Increases ether defence. |
| 50 |
|
117 |
\[Blaze Defence\][XENO:n ]
Reduces Blaze damage taken. |
| 51 |
|
117 |
\[Lock-On Resist\][XENO:n ]
Grants resistance against Lock-On. |
| 52 |
|
117 |
\[Confuse Resist\][XENO:n ]
Grants resistance against Confuse. |
| 53 |
|
117 |
\[Critical Resist\][XENO:n ]
Reduces the chance of taking a critical hit. |
| 54 |
|
117 |
\[Ether Protect\][XENO:n ]
Activated at the start of a battle.[XENO:n ]
Reduces ether damage. |
| 55 |
|
117 |
\[Slow\][XENO:n ]
Chance that successful attacks will inflict Slow. |
| 56 |
|
117 |
\[Bind\][XENO:n ]
Chance that successful attacks will inflict Bind. |
| 57 |
|
117 |
\[Ether Defence Down\][XENO:n ]
Chance of successful attacks reducing[XENO:n ]
ether defence. |
| 58 |
|
117 |
\[Chill Plus\][XENO:n ]
Increases Chill damage dealt. |
| 59 |
|
117 |
\[Chill Attack\][XENO:n ]
Chance that successful attacks will deal[XENO:n ]
additional Chill damage. |
| 60 |
|
117 |
\[Auto-Atk Stealth\][XENO:n ]
Reduces aggro drawn from using auto-attacks. |
| 61 |
|
117 |
\[Arts Stealth\][XENO:n ]
Reduces aggro drawn from using Arts. |
| 62 |
|
117 |
\[Talent Boost\][XENO:n ]
Halves auto-attack damage but auto-attacks[XENO:n ]
increase Talent Gauge more. |
| 63 |
|
117 |
\[Heat Sink\][XENO:n ]
Reduces heating of Ether Rifle. |
| 64 |
|
117 |
\[Ether Smash\][XENO:n ]
Increases ether damage taken. |
| 65 |
|
117 |
\[Agility Up\][XENO:n ]
Increases agility. |
| 66 |
|
117 |
\[Topple Resist\][XENO:n ]
Grants resistance against Topple. |
| 67 |
|
117 |
\[Good Footing\][XENO:n ]
Grants resistance against Blow-Down. |
| 68 |
|
117 |
\[Arts Seal Resist\][XENO:n ]
Grants resistance against Arts Seal. |
| 69 |
|
117 |
\[Accuracy Up\][XENO:n ]
Increases the accuracy of physical attacks. |
| 70 |
|
117 |
\[Haste\][XENO:n ]
Increases the speed of auto-attacks. |
| 71 |
|
117 |
\[Topple Plus\][XENO:n ]
Extends the duration for which an enemy[XENO:n ]
suffers Topple. |
| 72 |
|
117 |
\[Bleed Attack\][XENO:n ]
Chance that successful attacks will deal[XENO:n ]
additional Bleed damage. |
| 73 |
|
117 |
\[Bleed Plus\][XENO:n ]
Increases Bleed damage dealt. |
| 74 |
|
117 |
\[Topple Up\][XENO:n ]
Increases the damage dealt to enemies[XENO:n ]
suffering Topple. |
| 75 |
|
117 |
\[Agility Down\][XENO:n ]
Chance that successful attacks will reduce[XENO:n ]
enemy agility. |
| 76 |
|
117 |
\[Break\][XENO:n ]
Chance that successful attacks will[XENO:n ]
inflict Break. |
| 77 |
|
117 |
\[Quick Step\][XENO:n ]
Increases movement speed. |
| 78 |
|
117 |
\[Fall Defence\][XENO:n ]
Reduces damage taken from falling. |
| 79 |
|
117 |
\[Aerial Cloak\][XENO:n ]
Reduces the detection range of aerial enemies. |
| 80 |
|
117 |
\[Agility Weaken\][XENO:n ]
Reduces agility. |
| 81 |
|
117 |
\[Muscle Up\][XENO:n ]
Increases physical defence. |
| 82 |
|
117 |
\[Attack Stability\][XENO:n ]
Increases a weapon's minimum damage. |
| 83 |
|
117 |
\[Attack Plus\][XENO:n ]
Increases a weapon's maximum damage. |
| 84 |
|
117 |
\[Critical Up\][XENO:n ]
Increases a weapon's critical hit rate. |
| 85 |
|
117 |
\[Bleed Defence\][XENO:n ]
Reduces Bleed damage taken. |
| 86 |
|
117 |
\[Divine Protect\][XENO:n ]
Grants resistance against Instant Death. |
| 87 |
|
117 |
\[Physical Protect\][XENO:n ]
Activated at the start of a battle.[XENO:n ]
Reduces physical damage. |
| 88 |
|
117 |
\[Night Vision\][XENO:n ]
Increases the accuracy of physical attacks[XENO:n ]
during the night. |
| 89 |
|
117 |
\[Debuff Plus\][XENO:n ]
Extends gem debuff duration. |
| 90 |
|
117 |
\[Armour Power\][XENO:n ]
Increases the activation rate for the effects of[XENO:n ]
gems mounted on armour. |
| 91 |
|
117 |
\[Ether Down\][XENO:n ]
Chance that successful attacks will reduce[XENO:n ]
enemy ether. |
| 92 |
|
117 |
\[Poison Plus\][XENO:n ]
Increases Poison damage dealt. |
| 93 |
|
117 |
\[Poison Attack\][XENO:n ]
Chance that successful attacks will deal[XENO:n ]
additional Poison damage. |
| 94 |
|
117 |
\[Aggro Down\][XENO:n ]
Reduces aggro. |
| 95 |
|
117 |
\[Ground Cloak\][XENO:n ]
Reduces the detection range of ground[XENO:n ]
enemies. |
| 96 |
|
117 |
\[Muscle Waste\][XENO:n ]
Increases physical damage taken. |
| 97 |
|
117 |
\[Unbeatable\][XENO:n ]
Chance of survival when Incapacitated. |